morgal
Sep 30 2010, 02:50 AM
Alright i Have Molsan up and running started training PI stuff and looks like I can even start messing around next play cycle.
Bad thing is I have done 0 research.
Will prolly explore a system between tidacha and buftiar and see whats is there. Will use that info and a PDF i found earlier(and will need to find again) to see what things I can build, the goal is to get a number of resources to build as far as I can with a single toon.
So some reading when i get home. Today I have an "open house" meeting that will make me very late so none tonight but may have time to read up and get planet types listed and form a plan.
I'm also poor. No what pi costs to get started and have about 25m between the 2 toons. So thats another thing to look into, how much do i need to start.
will also read up on what i need to do once i choose what to get.....
Edit:
Okay read up a tiny pit but will watch some vids on scanning.
right now my plan is to make....."Self harmonizing power cores"
now i have no idea what those are but there what i'll make.
Now I plan on using 5 planets.
From each planet I hope to obtain 2-3 base items per planet.
Eg) From gas i need 2x reactive gas, and 1 x ionic solution
SO i hope that is possible. On the plantes I just need 2 things from i'll just get what I can.
The planets i Hope to use are spread out between Tidacha, odlib, and yadi.
So training the skills but still some things to learn..
Ie can i Undo a command center? can i move links later? should i wait till i have 4's in most things before starting or sort of play around now?
Well off for the night after putting my little plan together and hoping that expecting 3 extractors per planet is not to much. No planet is required to produce more than 2 different things though.
One down side is only one planet has a reaction from it's own reactors...shall see how this goes.
thoughts would be great i missed all the pi stuff so am just getting into it now.
Bad thing is I have done 0 research.
Will prolly explore a system between tidacha and buftiar and see whats is there. Will use that info and a PDF i found earlier(and will need to find again) to see what things I can build, the goal is to get a number of resources to build as far as I can with a single toon.
So some reading when i get home. Today I have an "open house" meeting that will make me very late so none tonight but may have time to read up and get planet types listed and form a plan.
I'm also poor. No what pi costs to get started and have about 25m between the 2 toons. So thats another thing to look into, how much do i need to start.
will also read up on what i need to do once i choose what to get.....
Edit:
Okay read up a tiny pit but will watch some vids on scanning.
right now my plan is to make....."Self harmonizing power cores"
now i have no idea what those are but there what i'll make.
Now I plan on using 5 planets.
From each planet I hope to obtain 2-3 base items per planet.
Eg) From gas i need 2x reactive gas, and 1 x ionic solution
SO i hope that is possible. On the plantes I just need 2 things from i'll just get what I can.
The planets i Hope to use are spread out between Tidacha, odlib, and yadi.
So training the skills but still some things to learn..
Ie can i Undo a command center? can i move links later? should i wait till i have 4's in most things before starting or sort of play around now?
Well off for the night after putting my little plan together and hoping that expecting 3 extractors per planet is not to much. No planet is required to produce more than 2 different things though.
One down side is only one planet has a reaction from it's own reactors...shall see how this goes.
thoughts would be great i missed all the pi stuff so am just getting into it now.
was going to go with the level 4 command centers.
I did hit a snag in my planning.
the finally reactors can only be placed on temperate or barren plantets and i only have one of those. That plannet was also expected to produce 3 resources for me.
Not good.
So may be okay but that planet would need 3 extractors, 3 basics, and one high tech.
Most others will have 2-3 extractors, 2-3 basics and an advanced. will try to spread the advanced to the planets using only 2 extractors.
will have to look at if this is possible. For the price diffrence it makes since to just by the level 4's and thus not worry about link length if it's close.
So will have to get those numbers. depending on what i find I may start plonking down soon.
my big hang up is i can't find if i can move the extractors later when my scanning is better.
Also i have not learned to scan yet and will have to watch you tube as the slider thing confused me. will search for a video later.
I did hit a snag in my planning.
the finally reactors can only be placed on temperate or barren plantets and i only have one of those. That plannet was also expected to produce 3 resources for me.
Not good.
So may be okay but that planet would need 3 extractors, 3 basics, and one high tech.
Most others will have 2-3 extractors, 2-3 basics and an advanced. will try to spread the advanced to the planets using only 2 extractors.
will have to look at if this is possible. For the price diffrence it makes since to just by the level 4's and thus not worry about link length if it's close.
So will have to get those numbers. depending on what i find I may start plonking down soon.
my big hang up is i can't find if i can move the extractors later when my scanning is better.
Also i have not learned to scan yet and will have to watch you tube as the slider thing confused me. will search for a video later.
Alright got rolling and chrono loaned me 40mil, and nika sold me her drake(rigged no fittings). So i need to pay both of them off.
I have about 60m ATM so am working towards that goal but as always I have mroe stuff to buy than isk.
I'll save up the 22mil for a covetor, and some to get pi rolling.
I learned a lot of what nto to do in setting them up.
you can ave quite a few reactors per link...i was worried about having capacity in the link but in empire your extractors do not pull much. also you can group extractors..intially I spread em out to each hot spot thinking that there was some downside to having them close or in the same pocket.
So working on planatari consolidation 4 and should be done tommorow so I hope to set up (and re set up) then.
My alt can fly a hulk and will be adding some complementry skills to that. Enough to fit out a decent hulk and maybe even strao some decent shield mods to it.
after that prolly mimnitar industrial 5 for transports and maybe eventually a fenrir.
The hulk will wait and I hope PI makes me some isk.
For Morglas..he is still unsure what to train for. Working on caldari cruiser 4.
will prolly grab caladri BS to 3 and cladari cruiser to 5. Maybe also do mimnitar BS to 3. large projectiles also to 3. After that rounding out my recon, heavy dictor, logistics skills to 4. May grab minitar cruiser 5 just to have a wider range of ships.
Morgals will keep running 4's but is really wnating to get into the WH but only has a drake, but may bring a shield tanked geddon(have geddon but not fit). Also looking to get molsan into the c6 to mine in a covetor.
Some good goals for the short term I supose. there is a lack of tengue in the plans but thats mainly due to things changing and will see what i'll be flying in our new AO when that takes place.
Side note: ships to keep in mind for pew pew
http://eve-kill.net/?a=top20
I have about 60m ATM so am working towards that goal but as always I have mroe stuff to buy than isk.
I'll save up the 22mil for a covetor, and some to get pi rolling.
I learned a lot of what nto to do in setting them up.
you can ave quite a few reactors per link...i was worried about having capacity in the link but in empire your extractors do not pull much. also you can group extractors..intially I spread em out to each hot spot thinking that there was some downside to having them close or in the same pocket.
So working on planatari consolidation 4 and should be done tommorow so I hope to set up (and re set up) then.
My alt can fly a hulk and will be adding some complementry skills to that. Enough to fit out a decent hulk and maybe even strao some decent shield mods to it.
after that prolly mimnitar industrial 5 for transports and maybe eventually a fenrir.
The hulk will wait and I hope PI makes me some isk.
For Morglas..he is still unsure what to train for. Working on caldari cruiser 4.
will prolly grab caladri BS to 3 and cladari cruiser to 5. Maybe also do mimnitar BS to 3. large projectiles also to 3. After that rounding out my recon, heavy dictor, logistics skills to 4. May grab minitar cruiser 5 just to have a wider range of ships.
Morgals will keep running 4's but is really wnating to get into the WH but only has a drake, but may bring a shield tanked geddon(have geddon but not fit). Also looking to get molsan into the c6 to mine in a covetor.
Some good goals for the short term I supose. there is a lack of tengue in the plans but thats mainly due to things changing and will see what i'll be flying in our new AO when that takes place.
Side note: ships to keep in mind for pew pew
CODE
Rank Ships Kills
1 Drake 219593
2 Hurricane 76475
3 Zealot 54785
4 Vagabond 31903
5 Megathron 29854
6 Harbinger 27691
7 Tempest 26191
8 Abaddon 22355
9 Dramiel 21279
10 Sabre 20926
11 Armageddon 20818
12 Hound 18974
13 Rapier 18226
14 Scimitar 18010
15 Muninn 17928
16 Manticore 17365
17 Apocalypse 16341
18 Cynabal 12365
19 Loki 10948
20 Myrmidon 10796
1 Drake 219593
2 Hurricane 76475
3 Zealot 54785
4 Vagabond 31903
5 Megathron 29854
6 Harbinger 27691
7 Tempest 26191
8 Abaddon 22355
9 Dramiel 21279
10 Sabre 20926
11 Armageddon 20818
12 Hound 18974
13 Rapier 18226
14 Scimitar 18010
15 Muninn 17928
16 Manticore 17365
17 Apocalypse 16341
18 Cynabal 12365
19 Loki 10948
20 Myrmidon 10796
http://eve-kill.net/?a=top20
This post is for me.
Chrono 40m
Neka 1xdrake w/ 3 rigs-will return
Enthropic 200m-Paid
Chrono 40m
Neka 1xdrake w/ 3 rigs-will return
Enthropic 200m-Paid
Er 40mil me what?
* makes note to check wallet....
edit:
yup you donated 40mil to me.
So payed back my 200m and can return the drake
so am in the black again.
For training I am really really looking forward to 0.0 space. With that in mind I need an expendable ship that fits my play style.
I need to get some core skills down and will be working on those for a bit. But then!
I often log in late, often lave with short notice and thus being able to join the fleet or return to safe space is important to be able to do solo. so that leaves.
Stealth bombers
Recons
T3
T3 is to expensive to be considered expendable
Stealth bombers are good but rather specific in thier use.
so that leaves recons. Acording to wiki they are fairly cheap so thats a bonus.(how much are they?)
I have amar cruiser to 5 so the pilgrum is a ship I can currently fly. It's a good boat but am unsure how it would work with our fleets. Can have a ranged set up to disrupt turrets and cap out smaller ships that aproch our BS's but really not suitable to smaller roams. So will be looking on how these are typically flown in a fleet and what sort of fleets they are best in.
I also am looking into getting mimnitar cruiser 5. This gives me a bunch of shield ships and are the ships i really like anyways.
this opens the scimitar and the rapier. One seams like a great fit for our drake roams and would be a good logistics boat for me as i am a single character.
the Rapier also looks like a really good fleet suppport ship for drake gangs. Thinking this ship would be my main pvp boat. thinking it would out perform the pillgrim mainly due to it's ability to warp in and out without worring about drones. Can also stay at a decent range.
From thier it's training towards command ships on both sides.
Intialy my pvp ships will be amar BS's, drakes, harbingers, arbitrators depending.
Main things to train.
Long range targeting to 5.
Rig skills to 4(as rigs are more common now)
Gunnery suport skills may need a slight top up.(eg improving fall off to level 4)(mostly good here but some need 1 more level to be really good.
Skills to rat with(would like to use amar BS but can use drake, raven, amar hac's) and will skill up any defcencies to make this go better. Depends on our AO...if em/them is poor I pay get spend some time on caldary and missile skills. Don't expect much as a drake and raven are good for this i assume)
Specialty ship skills. Mainly involving the pilgrim or what i plan to fly. so recon ships to 4, better ewar and nos skills
Remote rep skills need a top up.
then!
Mimnitar frigate 5....why? because I always wanted it.
From thier t2 medium projectile wepon skills.
This will make the huricane my main boat. I really like this ship, much much more than the drake(bleh).
the huricane will be my boat when i can join the fleet and move with them or for what ever else.
then onto mimnitar cruisers 5.
then i can really specialize my skills
I will also know more by then and thus a new plan will form. hopefully towards a command ship....then to a carrier
(archon)
this plan opens a lot of ships to me. I have decent core skill so should be good. I like battle cruiser and smaller ships most as BS don't really apeal to me. Gives me a lot of good cruiser ships that I can choose from to help the fleet no matter it's compisition. between amar and minitar I have many play types available. Be it shie;d tanked drake gangs or armor tanked hac's. Don't plan much in the BS realm past my current amar bs as I have those @ 4 and it should be suffecient to use t1 large guns. this may change later if I am finding i am ussually in a BS for ops.
So again very excited to head towards 0.0
TLDR
ME like cruisers
ME like Recon ships
Me amar
Me like mimnitar
Me like Rapier
Me like info on rapier play style/costs
Me like support fleet...how me support fleet best
ME like hockey
edit:
yup you donated 40mil to me.
So payed back my 200m and can return the drake
so am in the black again.
For training I am really really looking forward to 0.0 space. With that in mind I need an expendable ship that fits my play style.
I need to get some core skills down and will be working on those for a bit. But then!
I often log in late, often lave with short notice and thus being able to join the fleet or return to safe space is important to be able to do solo. so that leaves.
Stealth bombers
Recons
T3
T3 is to expensive to be considered expendable
Stealth bombers are good but rather specific in thier use.
so that leaves recons. Acording to wiki they are fairly cheap so thats a bonus.(how much are they?)
I have amar cruiser to 5 so the pilgrum is a ship I can currently fly. It's a good boat but am unsure how it would work with our fleets. Can have a ranged set up to disrupt turrets and cap out smaller ships that aproch our BS's but really not suitable to smaller roams. So will be looking on how these are typically flown in a fleet and what sort of fleets they are best in.
I also am looking into getting mimnitar cruiser 5. This gives me a bunch of shield ships and are the ships i really like anyways.
this opens the scimitar and the rapier. One seams like a great fit for our drake roams and would be a good logistics boat for me as i am a single character.
the Rapier also looks like a really good fleet suppport ship for drake gangs. Thinking this ship would be my main pvp boat. thinking it would out perform the pillgrim mainly due to it's ability to warp in and out without worring about drones. Can also stay at a decent range.
From thier it's training towards command ships on both sides.
Intialy my pvp ships will be amar BS's, drakes, harbingers, arbitrators depending.
Main things to train.
Long range targeting to 5.
Rig skills to 4(as rigs are more common now)
Gunnery suport skills may need a slight top up.(eg improving fall off to level 4)(mostly good here but some need 1 more level to be really good.
Skills to rat with(would like to use amar BS but can use drake, raven, amar hac's) and will skill up any defcencies to make this go better. Depends on our AO...if em/them is poor I pay get spend some time on caldary and missile skills. Don't expect much as a drake and raven are good for this i assume)
Specialty ship skills. Mainly involving the pilgrim or what i plan to fly. so recon ships to 4, better ewar and nos skills
Remote rep skills need a top up.
then!
Mimnitar frigate 5....why? because I always wanted it.
From thier t2 medium projectile wepon skills.
This will make the huricane my main boat. I really like this ship, much much more than the drake(bleh).
the huricane will be my boat when i can join the fleet and move with them or for what ever else.
then onto mimnitar cruisers 5.
then i can really specialize my skills
this plan opens a lot of ships to me. I have decent core skill so should be good. I like battle cruiser and smaller ships most as BS don't really apeal to me. Gives me a lot of good cruiser ships that I can choose from to help the fleet no matter it's compisition. between amar and minitar I have many play types available. Be it shie;d tanked drake gangs or armor tanked hac's. Don't plan much in the BS realm past my current amar bs as I have those @ 4 and it should be suffecient to use t1 large guns. this may change later if I am finding i am ussually in a BS for ops.
So again very excited to head towards 0.0
TLDR
ME like cruisers
ME like Recon ships
Me amar
Me like mimnitar
Me like Rapier
Me like info on rapier play style/costs
Me like support fleet...how me support fleet best
ME like hockey
Also for my alt she is now ina covetor...but stuck in the c6. Task is to get her out ASAP and get new clone as she out trained her current one. Expected some c6 minning ops but I seamed to miss them so really usure where to stick her.
Have some PI set ups going in tidacha so far happy with that. when we move to 0.0 will look to reset that up.
Right now here trainging will be some more scanning stuff and the ability fly a covert ops ship..or at the very least a scanning ship.
She can fly a hulk atm but can't afford one.
Will also work on some core skills as right now she is missing a lot.
Will also train salvaging 5 so maybe use her to salvage WH's?
After that minitar industrial 5 to get some transport ships to help Morgals out and better haul for PI.
Minning in my shinny new covetor in empire, unsure if this will be jet can or not until I can afford a hulk. So that is where my characters isks are going. I have about 80m in isk betweent he toons so not very long now.
Will also keep doing PI mainly because I like it and it is doable between activity on my main. Leanred a lot and hope to reset up my empire in 0.0.
again really looking forward to DSI moving.
Edit: May also look at some combat skills to fly a destroyer or something should we need a CTA. last wardec she sat around. An extra tackle rifter may be nice or cloaky scout siting in a system for the corp.
lots to do.
Have some PI set ups going in tidacha so far happy with that. when we move to 0.0 will look to reset that up.
Right now here trainging will be some more scanning stuff and the ability fly a covert ops ship..or at the very least a scanning ship.
She can fly a hulk atm but can't afford one.
Will also work on some core skills as right now she is missing a lot.
Will also train salvaging 5 so maybe use her to salvage WH's?
After that minitar industrial 5 to get some transport ships to help Morgals out and better haul for PI.
Minning in my shinny new covetor in empire, unsure if this will be jet can or not until I can afford a hulk. So that is where my characters isks are going. I have about 80m in isk betweent he toons so not very long now.
Will also keep doing PI mainly because I like it and it is doable between activity on my main. Leanred a lot and hope to reset up my empire in 0.0.
again really looking forward to DSI moving.
Edit: May also look at some combat skills to fly a destroyer or something should we need a CTA. last wardec she sat around. An extra tackle rifter may be nice or cloaky scout siting in a system for the corp.
lots to do.
Well lets break this down.
Morgals my main
He is training clarity to get a bit more out of the SP refund for learning skills. These will the be turned over to leadership skills. This will get me most of the way to 5's in the basic leadership area's/ Will still have to manually train a bit for the specializations for the command ships and maybe some fleet skills. I really like command ships and this will go a long way into getting me into one.
Once thats done it is onto Mimnitar guns. I have the small guns to 5 but none is the specialties yet. So will be working on getting the medium specialties..= Artillery first. Once this is done onto mimnitar cruisers 5. This opes a lot of ships for me. I will then have amar and mimnitar 5 for cruisers.
Once that is done it will mainly be training what i am using to use it better. If we are using armor BS's more and more i will look into training large energy turrets 5 and then t2 guns.
If smaller ships i will focus on core skills and leveling up the t2 variants I may be piloting.
For 0.0 i am rather limited both isk and asset wise due to having 2 kids. So I have 1 drake army, 2 unfit hurricanes and 2 BS's and some other smaller ships(will maybe work on buying some interceptors later). 1BS is pve fit, the other pvp RR fit. The pvp fit never had rigs so it's packaged up. Will retrofit the pve ship to RR fit(is an apoc) for use in the escort roams that are sure to come.
Will have to manually fly a few ships but most will be in 0.0.
I also have a raven and jump clone in amar that will remain and attempt to get back into the WH...maybe depending on my play and how 0.0 is and how it changes the WH. This may later be updated with a mimnitar command ship or something smaller but still usefull to the WH.
In 0.0 I hope the BC should last me a while..or at least long enough for SG's logistics to get set up and I can order things. I can rat w/ the BS as i will have an apoc and geddon.
So should be good.
lots of ships are opening up and I can fly a wide variety. Just need to find what I actually will fly. Am leaning towards the hurricane as it fits w/ drake army but is more fun than a drake. Also is cheap and affordable. I also just like mimnitar ships. I also like cruiser sized ships. So have a lot to keep me busy.
To bad I can't afford to lose t2 ships or logistics.
Now for Molsan
This is my alt. She is mainly a support character with little to no use in combat.
She is finishing Mimnitar industrial 5 so may look into transports so I can be slef suffcent or help the corp move stuff. Frighter is simply to expensive for me right now @ 130million isk just for the books I need.
She does some PI and has salvaging 5 so a noctus is in her future. She also has some hacking archeology and gas mining just for fun.
Will train some support skills so she can fly a cov ops scout and cyno for the corp. after that not to sure.
The SP refund is not much but may just go to PI for lack of a better place right away.
So I have a few more things to do to get ready. Need to move a few ships to ada-whatever. And buy some mods to fit to the ships I have for when i get out there I can be up and running. Just wish I had a freighter so i could help more. But realistically thats is still months away.
So thats my plan.
Morgals my main
He is training clarity to get a bit more out of the SP refund for learning skills. These will the be turned over to leadership skills. This will get me most of the way to 5's in the basic leadership area's/ Will still have to manually train a bit for the specializations for the command ships and maybe some fleet skills. I really like command ships and this will go a long way into getting me into one.
Once thats done it is onto Mimnitar guns. I have the small guns to 5 but none is the specialties yet. So will be working on getting the medium specialties..= Artillery first. Once this is done onto mimnitar cruisers 5. This opes a lot of ships for me. I will then have amar and mimnitar 5 for cruisers.
Once that is done it will mainly be training what i am using to use it better. If we are using armor BS's more and more i will look into training large energy turrets 5 and then t2 guns.
If smaller ships i will focus on core skills and leveling up the t2 variants I may be piloting.
For 0.0 i am rather limited both isk and asset wise due to having 2 kids. So I have 1 drake army, 2 unfit hurricanes and 2 BS's and some other smaller ships(will maybe work on buying some interceptors later). 1BS is pve fit, the other pvp RR fit. The pvp fit never had rigs so it's packaged up. Will retrofit the pve ship to RR fit(is an apoc) for use in the escort roams that are sure to come.
Will have to manually fly a few ships but most will be in 0.0.
I also have a raven and jump clone in amar that will remain and attempt to get back into the WH...maybe depending on my play and how 0.0 is and how it changes the WH. This may later be updated with a mimnitar command ship or something smaller but still usefull to the WH.
In 0.0 I hope the BC should last me a while..or at least long enough for SG's logistics to get set up and I can order things. I can rat w/ the BS as i will have an apoc and geddon.
So should be good.
lots of ships are opening up and I can fly a wide variety. Just need to find what I actually will fly. Am leaning towards the hurricane as it fits w/ drake army but is more fun than a drake. Also is cheap and affordable. I also just like mimnitar ships. I also like cruiser sized ships. So have a lot to keep me busy.
To bad I can't afford to lose t2 ships or logistics.
Now for Molsan
This is my alt. She is mainly a support character with little to no use in combat.
She is finishing Mimnitar industrial 5 so may look into transports so I can be slef suffcent or help the corp move stuff. Frighter is simply to expensive for me right now @ 130million isk just for the books I need.
She does some PI and has salvaging 5 so a noctus is in her future. She also has some hacking archeology and gas mining just for fun.
Will train some support skills so she can fly a cov ops scout and cyno for the corp. after that not to sure.
The SP refund is not much but may just go to PI for lack of a better place right away.
So I have a few more things to do to get ready. Need to move a few ships to ada-whatever. And buy some mods to fit to the ships I have for when i get out there I can be up and running. Just wish I had a freighter so i could help more. But realistically thats is still months away.
So thats my plan.
Adding a bit more to this.
I have not gotten on much due to family being over and I find I play more with a goal in mind. so.
Training is going well with lots of ships available. Can use Mimnitar and amar and thier weapons fairly well and will get large projectiles and minitar bs to 4 if alpha fleets become the FOTM for SG. After this traing is done it's mainly focused on getting better in the drake/huricane. Once thats done more ship specialization for recons, interdictors, logistics ext.
With so much going on the drakes and huricanes are my main boats and I've had enough stressing over isk so no more. Thats what I use the alt for (PI, TRADING, MINNING) so morgals was free to fight. So I'll be joining what ever fleet is up when I log on. may PVE if nothing else is going on. Will probably use battle cruisers the most as the effectivnes/isk ratio is high. been playing with e-war fits a bit and high effectiveness to isk ships but the BC really is a champ in this area. I will also be ordering up some Stealth bombers. Mainly because I join late and need to get out to where the fleet is. These ships can get there alone so I can join a fleet that is 10 jumps out.
Doubles as a scout, maybe tackle and while not ideal for fleet fights it's something untill I can aford rapiers in quantity.(thats really what i'm saving for). may also try some thrasher fits as I generally like that ship and may even move into a saber.
So I have a plan and know what I'm doing when I log on. Find PvP fleet, if it's close grab a BC, if far stealth my way out there, if no fleet mission or rat.
Rather unsure on the viability of a S/B joining an existing fleet if it's the only one, or if an interceptor would be just as survivable but more usefull to the fleet. Advice is welcome on this point. What ships can traverse 0.0 solo and still be usefull to a fleet?
For my Alt
She is currently NOT subscribed as I am losing my second PC for a bit. I hope by the end of the month to have a new PC and dual box even better. When that happens resub and start up my PI empire. May also look into buying a hulk ASAP as she gains more shield skills(my covetor went boom as rats where much tougher than i thought and the old pc lagged to heck and well i died).
Was also depating turning one the extra characters into a datacore character and the other a cyno alt. Did not really want to use morgals to go back to empire to grind faction of an alt so a little unsure on how to do this. thinking level one courier missions or something done as I play morgals. Really need more info on this as i have not found a good source. the agent look up thing is really all I have. So will do some further digging when the time comes. Any good information on geting started in datacores?
Eventually my alt will train up the t2 miniral skills to better mine but we shall see.
Overall fairly excited ot be in 0.0.
I have not gotten on much due to family being over and I find I play more with a goal in mind. so.
Training is going well with lots of ships available. Can use Mimnitar and amar and thier weapons fairly well and will get large projectiles and minitar bs to 4 if alpha fleets become the FOTM for SG. After this traing is done it's mainly focused on getting better in the drake/huricane. Once thats done more ship specialization for recons, interdictors, logistics ext.
With so much going on the drakes and huricanes are my main boats and I've had enough stressing over isk so no more. Thats what I use the alt for (PI, TRADING, MINNING) so morgals was free to fight. So I'll be joining what ever fleet is up when I log on. may PVE if nothing else is going on. Will probably use battle cruisers the most as the effectivnes/isk ratio is high. been playing with e-war fits a bit and high effectiveness to isk ships but the BC really is a champ in this area. I will also be ordering up some Stealth bombers. Mainly because I join late and need to get out to where the fleet is. These ships can get there alone so I can join a fleet that is 10 jumps out.
Doubles as a scout, maybe tackle and while not ideal for fleet fights it's something untill I can aford rapiers in quantity.(thats really what i'm saving for). may also try some thrasher fits as I generally like that ship and may even move into a saber.
So I have a plan and know what I'm doing when I log on. Find PvP fleet, if it's close grab a BC, if far stealth my way out there, if no fleet mission or rat.
Rather unsure on the viability of a S/B joining an existing fleet if it's the only one, or if an interceptor would be just as survivable but more usefull to the fleet. Advice is welcome on this point. What ships can traverse 0.0 solo and still be usefull to a fleet?
For my Alt
She is currently NOT subscribed as I am losing my second PC for a bit. I hope by the end of the month to have a new PC and dual box even better. When that happens resub and start up my PI empire. May also look into buying a hulk ASAP as she gains more shield skills(my covetor went boom as rats where much tougher than i thought and the old pc lagged to heck and well i died).
Was also depating turning one the extra characters into a datacore character and the other a cyno alt. Did not really want to use morgals to go back to empire to grind faction of an alt so a little unsure on how to do this. thinking level one courier missions or something done as I play morgals. Really need more info on this as i have not found a good source. the agent look up thing is really all I have. So will do some further digging when the time comes. Any good information on geting started in datacores?
Eventually my alt will train up the t2 miniral skills to better mine but we shall see.
Overall fairly excited ot be in 0.0.
I think an Inty is very viable for survivability and flexibility between combat and GTFO in 0.0. You should be able to do AT LEAST 4.5KMps, align in LESS than 3.0 sec, and should do around 150ish dps (more is better obviously). A Stealth bomber is very fun and useful in the right situations, but less so with our average fleet comp. Just my 2 ISK.
In all Honesty, I would get both
Here is a rocket Crow fit I have been playing with:
[Crow, PVP Rockets]
Overdrive Injector System II
Nanofiber Internal Structure II
Ballistic Control System II
1MN MicroWarpdrive II
Warp Disruptor II (Can be swapped for a T2 Scram)
Sensor Booster II, Scan Resolution
Rocket Launcher II, Thorn Rage Rocket
Rocket Launcher II, Thorn Rage Rocket
Rocket Launcher II, Thorn Rage Rocket
150mm Railgun II, Caldari Navy Antimatter Charge S (Can be swapped for a cloak)
Small Auxiliary Thrusters I
Small Auxiliary Thrusters I
4800M/s w 2.6/s align (w/o MWD), 121 DPS and a 1720 scan res.
In all Honesty, I would get both
Here is a rocket Crow fit I have been playing with:
[Crow, PVP Rockets]
Overdrive Injector System II
Nanofiber Internal Structure II
Ballistic Control System II
1MN MicroWarpdrive II
Warp Disruptor II (Can be swapped for a T2 Scram)
Sensor Booster II, Scan Resolution
Rocket Launcher II, Thorn Rage Rocket
Rocket Launcher II, Thorn Rage Rocket
Rocket Launcher II, Thorn Rage Rocket
150mm Railgun II, Caldari Navy Antimatter Charge S (Can be swapped for a cloak)
Small Auxiliary Thrusters I
Small Auxiliary Thrusters I
4800M/s w 2.6/s align (w/o MWD), 121 DPS and a 1720 scan res.
Thanks I had a crusader out in 28y and enjoyed it. I can now use amar and mimnitar frigates and cruisers (t2).
I am going to assuem that an inti is survivable and can reliably run through 0.0 to rejoin a fleet and upon thinking may be better than a S/B due to the faster warp speed. I also want to try rockets(ya ya i know dps is not my job.) But I will need to practice..
I have not made it to the test server to test bombing runs but it is on the to do list. Looking it over and in the near future I plan to buy these toplay around with.
A couple of inti's of varous flavors (amar and Mini) *decided on a couple of maelidictions and have ordered these*
A hound(i have a purifier)
A thrasher..because i want one for gate camps or just for fun unsure how much i'd use it.
An amar BS for pos bashing mainly because i hate ammo
A Typhoon because i want one for RR bs, Unsure how i'm going to fit it but love the options. Tiss also fast, doubt this would be a 100km but more of a close range BS. will have fun in EFT for a bit.
Maybe some e-war later
I also now have the auto cannons to fit out my huricane as a close range ship and that makes me happy so i'll be playing with that as most fights we are in apear to shape up this way.
I do have some questions about target painters though. Do heavy missiles(ie drakes) benifit from target painters when facing cruisers or battle cruisers. Would bringing a bunch of bonused target painters help at all or would another drake be better? I like the idea of painting a target to inclrease the fleets dps but not sure that it really would vrs most targets.
Lots to train for just to be better in the ships I already fly. Will spend some time training towards logistics but will also focus on what ever I seem to be flying most. This will be a bit of an experementation phase where I learn what works best for me. We will see what i am in most often(any thing but the drake please)
In big news for me I set up my own little corp for my alts! I have made all the characters and have started 2 on training the social skills prior to running missions for standing. This will only take a couple of days more, so i'll be grinding faction with the Caldari R&D faction for a bit on both toons. I'll be on TS but will mainly be there for chit chat and CTA if needed or bored of missions. Unsure how long this will take playing 1-2h 4 times a week but we will see. Once the social traning is done I'll start the social traning on 2 more alts to do the same. Once thats done training for r&d this takes a few weeks. Plan to grind up 4 toons, As mentioned unsure how long this takes but doing courier and trade missions should go fast as I plan to use minitar industrials and frigates.
I also got PI up and running but am unsure if it was the best choice. I have 5 planets running and will producing the top tier product. This may not be as effecient as just extracting mass raw materials. More intresting at least. Most of my planets need 2 types of extractors and I often do not use the max extractor heads. so there is waste.
I am also quickly overfilling my storage on each planet as it is 2 days between transfer runs. Only been at it a single day so we will see how my system stabalizes. I saw the post asking for some pos fuels and i'll try to produce some form the planets i have...but we will see.
molsan(alt) is also training towards cov ops so she can act as a scout and cyno if needed to support my main.
Over all excited as thier is lots to do and lots to learn and think about. So many open doors. Looking forward to some isk.
I am going to assuem that an inti is survivable and can reliably run through 0.0 to rejoin a fleet and upon thinking may be better than a S/B due to the faster warp speed. I also want to try rockets(ya ya i know dps is not my job.) But I will need to practice..
I have not made it to the test server to test bombing runs but it is on the to do list. Looking it over and in the near future I plan to buy these toplay around with.
A couple of inti's of varous flavors (amar and Mini) *decided on a couple of maelidictions and have ordered these*
A hound(i have a purifier)
A thrasher..because i want one for gate camps or just for fun unsure how much i'd use it.
An amar BS for pos bashing mainly because i hate ammo
A Typhoon because i want one for RR bs, Unsure how i'm going to fit it but love the options. Tiss also fast, doubt this would be a 100km but more of a close range BS. will have fun in EFT for a bit.
Maybe some e-war later
I also now have the auto cannons to fit out my huricane as a close range ship and that makes me happy so i'll be playing with that as most fights we are in apear to shape up this way.
I do have some questions about target painters though. Do heavy missiles(ie drakes) benifit from target painters when facing cruisers or battle cruisers. Would bringing a bunch of bonused target painters help at all or would another drake be better? I like the idea of painting a target to inclrease the fleets dps but not sure that it really would vrs most targets.
Lots to train for just to be better in the ships I already fly. Will spend some time training towards logistics but will also focus on what ever I seem to be flying most. This will be a bit of an experementation phase where I learn what works best for me. We will see what i am in most often(any thing but the drake please)
In big news for me I set up my own little corp for my alts! I have made all the characters and have started 2 on training the social skills prior to running missions for standing. This will only take a couple of days more, so i'll be grinding faction with the Caldari R&D faction for a bit on both toons. I'll be on TS but will mainly be there for chit chat and CTA if needed or bored of missions. Unsure how long this will take playing 1-2h 4 times a week but we will see. Once the social traning is done I'll start the social traning on 2 more alts to do the same. Once thats done training for r&d this takes a few weeks. Plan to grind up 4 toons, As mentioned unsure how long this takes but doing courier and trade missions should go fast as I plan to use minitar industrials and frigates.
I also got PI up and running but am unsure if it was the best choice. I have 5 planets running and will producing the top tier product. This may not be as effecient as just extracting mass raw materials. More intresting at least. Most of my planets need 2 types of extractors and I often do not use the max extractor heads. so there is waste.
I am also quickly overfilling my storage on each planet as it is 2 days between transfer runs. Only been at it a single day so we will see how my system stabalizes. I saw the post asking for some pos fuels and i'll try to produce some form the planets i have...but we will see.
molsan(alt) is also training towards cov ops so she can act as a scout and cyno if needed to support my main.
Over all excited as thier is lots to do and lots to learn and think about. So many open doors. Looking forward to some isk.
Not sure if anyone reads this but it makes the game more fun to me to have a plan written down and it was fun to re-read all of this..
Working on a passive isk source namely data cores.
Been taking advantage of my reduced play time by training these alts and doing level 2's. Some information for others doing this.
My first thought was I would need 1 miner frigate, 1 combat frigate and 1 hauler per toon. this is what i am using but this could be improved as i will explain below.
I skilled minitar to grab a hoarder, i went minitar as that is what I fly on my main and market alt. Grabbed basic shield and fitting skills as well as rockets to level 1.
bought a single burst, 2x breachers, and 2x hoarder as well as a bunch of skill books. I did the first tutorial mission to get faction standing.
trained negotion, social and connections to 4. the gave me a standing of 1.40 with the kalkkakakaraka or what ever corporation.
Once these where trained up and I had my hoarders in place I could run decent quality level 2 missions in an area with storyline agent also present. (Goran in my case). I also looked for a manufacturing agent as most missions are transport and very few kill missions.
Once done I swapped training on these skills to my other set of mains(4 data core alts hell ya! will later be market or cyno alts.) so they are ready to go asap.
Running the missions has been fairly easy as the transport missions only require at max 450m3...
combat missions are not bad because one breacher flies in and grabs agro and runs away while the other mauls em to death.
mining missions involve the burst mining and a breacher to kill rats that spawn...then haul the jet can.
So far missions going well got my standing up to 2.5 with a few days of play(often semi afk with baby in arms).. i have lost a single industrial to a low sec gank...about 1/20 missions assign you there....still was surprised how little the hit for failing was.
Will train negotiation to 5 as it benefits data cores(I am optimized charisma) from there training the science and invention skills to 4 or 5...
have a set of 5 agents that are all close to each other and jita so will make the run every now and again.
Should note that my market alt will train up a more durable ship to move these things.
I fully suggest people try this as it is a nice break and will help you later. I made a corp for fun incase I use it later but is good fun if only semi on and for limited time.
Things I would change.
I would skill into cruisers as the miner cruiser could hold most of the courier missions, as well as mine far better than my burst. For missions they would also offer a decent tank as right now the OMG run away tactic kind of sucks as it needs both toons. Or maybe a destroyer cruiser combo.
The capacity of the industrial is largely wasted. though some mining missions do require almost 3,000m3. Never worked out what a cruiser can hold.
Works well for setting the auto pilot and watching the kids. if more active warp to 0 and in TS waiting for call to arms.
looking forward to this being done.
SG members struggling with isk and planning on playing for a long time this may be advisable. it will take about a month of training and play how ever.
note:my main character does not share rewards but my alt does....this is so my main can get back to pew pew faster.
According to the datacore site I can expect to make just over 50mil a toon, so with 4 characters 200m isk a month as a free income source on top of PI and what ever my main or alt does. For a casual player that is huge.
also gives me some alts with some skills that could later be used for other isk making ventures.
Thanks for reading....sorry I have not been on much.
Edit: forgot to mention I need a standing of 5.15 to make this work. I hope that takes into acount the connections skill
Gets me really close to 6.67 for an eventual perfect refine should I go that route.
Edit edit!
For inties I love the maelidiction but am worried that rockets put me in web range.
Update: wow only did 1 level 2 last night but it was part 3/3 of a story line and gave me .8% standing..story lines are great.
Working on a passive isk source namely data cores.
Been taking advantage of my reduced play time by training these alts and doing level 2's. Some information for others doing this.
My first thought was I would need 1 miner frigate, 1 combat frigate and 1 hauler per toon. this is what i am using but this could be improved as i will explain below.
I skilled minitar to grab a hoarder, i went minitar as that is what I fly on my main and market alt. Grabbed basic shield and fitting skills as well as rockets to level 1.
bought a single burst, 2x breachers, and 2x hoarder as well as a bunch of skill books. I did the first tutorial mission to get faction standing.
trained negotion, social and connections to 4. the gave me a standing of 1.40 with the kalkkakakaraka or what ever corporation.
Once these where trained up and I had my hoarders in place I could run decent quality level 2 missions in an area with storyline agent also present. (Goran in my case). I also looked for a manufacturing agent as most missions are transport and very few kill missions.
Once done I swapped training on these skills to my other set of mains(4 data core alts hell ya! will later be market or cyno alts.) so they are ready to go asap.
Running the missions has been fairly easy as the transport missions only require at max 450m3...
combat missions are not bad because one breacher flies in and grabs agro and runs away while the other mauls em to death.
mining missions involve the burst mining and a breacher to kill rats that spawn...then haul the jet can.
So far missions going well got my standing up to 2.5 with a few days of play(often semi afk with baby in arms).. i have lost a single industrial to a low sec gank...about 1/20 missions assign you there....still was surprised how little the hit for failing was.
Will train negotiation to 5 as it benefits data cores(I am optimized charisma) from there training the science and invention skills to 4 or 5...
have a set of 5 agents that are all close to each other and jita so will make the run every now and again.
Should note that my market alt will train up a more durable ship to move these things.
I fully suggest people try this as it is a nice break and will help you later. I made a corp for fun incase I use it later but is good fun if only semi on and for limited time.
Things I would change.
I would skill into cruisers as the miner cruiser could hold most of the courier missions, as well as mine far better than my burst. For missions they would also offer a decent tank as right now the OMG run away tactic kind of sucks as it needs both toons. Or maybe a destroyer cruiser combo.
The capacity of the industrial is largely wasted. though some mining missions do require almost 3,000m3. Never worked out what a cruiser can hold.
Works well for setting the auto pilot and watching the kids. if more active warp to 0 and in TS waiting for call to arms.
looking forward to this being done.
SG members struggling with isk and planning on playing for a long time this may be advisable. it will take about a month of training and play how ever.
note:my main character does not share rewards but my alt does....this is so my main can get back to pew pew faster.
According to the datacore site I can expect to make just over 50mil a toon, so with 4 characters 200m isk a month as a free income source on top of PI and what ever my main or alt does. For a casual player that is huge.
also gives me some alts with some skills that could later be used for other isk making ventures.
Thanks for reading....sorry I have not been on much.
Edit: forgot to mention I need a standing of 5.15 to make this work. I hope that takes into acount the connections skill
Edit edit!
For inties I love the maelidiction but am worried that rockets put me in web range.
Update: wow only did 1 level 2 last night but it was part 3/3 of a story line and gave me .8% standing..story lines are great.
No comments:
Post a Comment